Tag Archive: CSharp


Marking 08120

I spent the Friday before the bank holiday, and will spend tomorrow marking programming 2 coursework with Rob, Martin, David and Mile. Although I complain I do like to see what the first years have achieved and I am always pleasantly surprised by what I see.

This year the students had a choice between making a bank application, or an XNA game called sweepy cleaner. Some students went as far as to make versions for the Windows Phone 7 or the PS Vita!

Sweepy Cleaner on Windows Phone – excellent!

I saw some great banks and some great games, and a good deal of great students who for the most part seemed generally interested in any feedback I was able to offer. If the first day is anything to go by we should be putting out some really good graduates in a couple of years time!

A while ago I was fortunate enough to be allowed access to the PlayStation Suite Closed Beta testing. PlayStation Suite is an IDE for developing for PlayStation Certified Devices such as the PSVita.

PSSuite - pretty similar to using XNA in Visual Studio

Today I got an email letting me know that PS Suite had moved on to open beta. I had a very brief look at the closed beta version, but unfortunately I wasn’t able to allocate a great deal of time to it. Just enough to convince myself that should I want to I would be able to use it without too much bother.

With the Open Beta came a promise that after the Open Beta “you can offer developed games and applications to a wide variety of users through the PlayStation®Store” for a fee of $99 dollars a year. This was also covered at a talk at GDC. I didn’t go to that talk, but now I have access to the vault so I can watch it at my leisure.

Watch this space for any significant news!

C# Pop Quiz

Look at this code:
int count = 0;

for(uint i = 10; i >=0; --i)
{
    ++count;
}

Console.WriteLine("Count is " + count);

What does it do?
...and don't compile it. That's cheating!